How to beat Dragon Vein Furnace Core Typhon in Dusk Diver 2
- Which party member to use
It took a while – perhaps a long time – to get here, but here you are. The last battle of Dusk Diver 2. As a previous twist revealed to the shock of no one, a kid named Typhon (named after the mythical Titan and inspiration for a literal disease) is a villain. It also turned out to be quite a unique encounter.
You don’t necessarily have to complain about Typhon directly, instead the fight is focused on the giant machine that Typhon rides/controls. Taking him out requires destroying his mech, and this naturally turns into a multi-phase epic final battle.
Attacks of Typhon
Although it is the final boss, Typhon has very few attacks – actually less than a handful of unique ones. This, in theory, does Typhon very easy to catch. the catch? Typhon’s moveset is designed to interfere you will sweep AOE, crowd control and damage. As a result, this fight is not short.
|Aerial bombardment||Typhon summons a holographic angry face and then unleashes an aerial bombardment consisting of six lasers.||This attack has a clear telegraph (the face), and since each laser marks the ground before it hits, it’s incredibly easy to just move out of the way.|
|Laser beams||The Typhon fires three powerful lasers directly from its cockpit.||This attack is telegraphed by a short guide line that shows where Typhon is aiming. He will blink twice before firing, giving you plenty of time to dodge out of the way. You’ll need to dodge at least three times to avoid the entire attack.|
|Explosive orbs||Typhon summons a group of explosive orbs around you that explode after a short delay.||Quickly dodge the ring of explosives to avoid damage.|
|Black hole||Typhon summons a black hole in the middle of the arena that pulls your party into it. A large explosive orb slowly descends into the singularity, which will explode upon contact.||The black hole will dissipate just before the explosive orb makes contact. To avoid this attack, just keep dashing to escape the black hole. Once it’s gone, you need to quickly run out of range of the explosion.|
|Black hole + laser beams||Same as above, only Typhon will immediately follow up with laser beams.||This combo attack is a difficulty because the guiding lines are obscured by the effects of the black hole particles. The best way to avoid damage is to keep dodging after escaping the black hole.|
|Black hole + explosive orbs||Another black hole based attack. Typhon will randomly create smaller explosive orbs around the outside of the black hole that will explode shortly after the black hole disappears.||Dodge as usual though, aim your dodge to move between the gaps between the explosives.|
|Black hole + explosive orbs + laser beams||Another black hole attack. This combo combines all the attacks Typhon can do into a nasty combo.||Combine all of your dodges from the previous attacks into one dodge cluster. This is Typhon’s most dangerous attack, although he doesn’t do it often.|
Which party member to use
Typhon is a stationary target, so any character can do a job here. Since you’ve probably leveled Yumo the most though, she’ll probably be your best bet. Yumo also happens to be a top tier hero. Her kit and speed are perfect for dealing with all of the Typhons tricks and mechanics.
Leo is also surprisingly good if you’ve decked him out. Typhon is immobile, so Leo’s slow speed and high damage can really shine. We’d still rate it lower than Yumo.
This battle is divided into two phasesalthough the second phase (which is triggered at 50 percent HP) is more of a formality. Typhon doesn’t change much after the transition. The way you take down the Typhon is pretty easy to boot.
All you have to do is attack the two generators to Typhon’s left and right. Once they both enter their Break state, the Typhon’s cockpit will collapse onto the area, allowing you to attack him directly.
However, you won’t be able to focus any generators as Typhon’s AOE attack will force you to move away. This is the perfect time to move to the opposite end of the arena and lay down in the other generator.
From beginning to end, it will take two to four cycles of this to kill Typhonmaking this one of the longest fights in Dusk Diver 2. This is only exacerbated by the destructive nature of Typhon’s attacks. For that reason, we recommend having Burst ready to go. Using BP items will allow you to enter Burst multiple times, giving you plenty of opportunities to build yours Burst Ultimate. This attack does massive HP damage to the Typhon, so landing is highly recommended.
With the Typhon off, you can freely enjoy the closing scene. Congratulations.
Next up: Dusk Diver 2 – Complete Battle Guide